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(+1)

This looks like an action RPG with a lot of custom work done on the gameplay mechanics, and using character sprites either adapted from or made in the style of the Mana Seed asset pack. Very promising and has more content than I expected with a lot of effort put towards building the setting of the game. Combat mechanics are functional enough for a game jam entry, but mostly boil down to walking up to an enemy and mashing the appropriate attack number button. Probably the next feature to focus on is giving enemies clearly telegraphed attacks so that the player has an incentive to move in and out of attack range and give a more natural flow to battles.

Agreed! I've actually been thinking the same thing! I'm working on that for an updated release once the jam is over. Thank you for playing and for the feeback!