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Glad you like it! I’ve got a few other variations on turn-based stealth, if you want to try them. The latest is Lurk, Leap, Loot, made in collaboration with Damien Moore for the 2023 7DRL. It’s experimenting with fixed (albeit procedurally-generated) patrol routes and four-way movement, and Damien added great graphics and sound. The earliest is ThiefRL, with features like lock-picking, notes and signs, friendly and neutral NPCs, but with a fixed map. It’s a Windows executable. In between is Disguiser, an experiment in disguises. All three are written in different languages (TypeScript, C++, and Rust), not that that matters.

If you have trouble with the Itch.io interface for the web-playable games you can try the versions over at my development server but note that they are not always the same as the Itch.io versions. Disguiser, for instance, has a different meaning for disguises over there. They may change without notice.

Happy sneaking!