It took me a few minutes to get the hang of it, but once I did it felt pretty good to play. I found getting stuck the short-way down a corridor was tough to get out of, it was best to just reset and start from the beginning.
Some of the levels though start with you being stuck the short-way in a corridor, and the only way I could find of getting out of that is to hold down the spacebar and let go at a random time, hoping that it would now be facing the right direction. When I tried to double-tap space I wasn't fast enough and had already hit the other wall. Holding down space seemed to be the only thing that worked, but it seemed like the wrong answer, was I missing something?
This is the level I got stuck on, managed to get out of that top corner once or twice, but just ended up hitting another red instead. It's a creative idea, and when I got into the flow of some of the early levels - really satisfying. I think there just needs to be an easier way to get yourself out of being stuck in a narrow bit.
- Joe