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Love this one. Want a full game! The level design makes this game what it is and it truly is on point!

I'm not sure if it was supposed to happen but sometimes the blobby bois would have the same level design for a portion but green would be like a fraction further than red and I felt like I got cheated on a couple deaths. I'd be looking at red thinking green would be right along with em' but then it'd slip off the edge and into the spikes which made me sad.

I'd also like to see the four panels having more platforming properties if you continue with this game (which I think you should). Like maybe red interacts with a specific object in a different way than blue so it will make you rethink the platforms yet again.

Overall love the concept and game. Good job!

(1 edit) (+1)

Thank you for the sweet comment! 

The spiky spikes are only a hazard if you fall on them, so maybe some of the blobby bois fell behind because of them, but I totally get you.  Our next steps are to give the player more control over the squishy bois and to add more platforming elements (and a ton more levels!) :)

(btw that was a really good suggestion, will steal :p)