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(2 edits) (+6)(-1)

Alright status update. Faith gain in village seems to be rather close to what it was before. Considering that you now are closer to your cap instead of pushing way beyond it I would say a clear improvement on that front. Resource gain on the other hand is just as bad as it seemed. Which begs the question wether or not this matters when you can still prestige in roughly the same manner. I would say yes it feels significantly worse. Though I guess before that it might have actually been a little bit to fast, as I was often confronted with the opposite problem I have now, namely too many resources. So after some time playing the update I would say that the village rebalance was warranted in some way (as painful as that is too admit) though that it's overshoot it's goal by quite a bit. For village it might actually be plant gain exclusively. Plants are such a brutal bottleneck atm that most other recourse production doesn't really matter. I have the full collection for the 1.5 plants modifier and it still takes me 2 days to build up enough plants for the gardener. Which would take 3 days without that. 

The pace in the mine seems better now. Even with 1 hour bronze bars. You have more time to actually explore the features. 

I think the farm also improved on lots of things. Especially when it comes to building up crops for specific things like gold gain or rare materials. Though the time increase is overdone same as the village. 

So my still rather early verdict for this update. The slowness for village and farm isn't nearly as bad as it first seemed, though it isn't in a good place either. Other features and changes are good to very good.