I was going to answer the survey, but I struggled because I knew nothing about your game and all the answers I wanted to give were "It depends". So I'm going to give feedback on the survey instead:
- Survey questions must be as specific as possible. For instance, when you ask "Do you prefer playing games with a Keyboard and Mouse or with a Controller?" I assume you are talking about Hack & Slash (H&S) games, but even if you are, I think you should give what kind of games you have in mind with the question, some people classify Diablo as H&S, and I'd play that with a keyboard, but I'd never play God of War with a Keyboard.
- When you ask "Do you think it's better for a game to have a story?" I assume you want to know if your player likes games with stories, but this doesn't tell you much more does it? I think a better question is perhaps what games have they played in the past with stories they liked, or even what were the last games they played. That way you are validating their experience with concrete evidence, instead of a generic opinion.
- Your questions are very specific to H&S, which is a fair approach, but I'd suggest you make a survey first gathering players that have H&S as their favorite genre and then asking that subset what problems and solutions they have in their gaming habits (what games they play, when, where, etc). That will give you a fertile ground for ideas and solutions for your own game, and you'll have great playtesters in your hands.
Most of these ideas come from the book "The Mom Test", I recommend it. If this is helpful in some way and you want to reciprocate, give feedback on my game Recoil, or visit my YouTube channel, I'm making a series where I give feedback on people's games so you could be featured in the future!
Cheers,
Gaba