I totally agree! I feel like the "death depends on your appearance" mechanic just takes away the creativity and joy while customizing your character. I wish Petal would add events where we can pick up items and use them to stay alive instead of unavoidable death from the beginning. Of course, to keep the game from being too easy, the events could highly rely on reaction time or a memory test with randomized answers every time. Anything would be better than confirming the player's fate at the character customization stage, where it's supposed to be fun.
I disagree. Although it may be annoying (and yes it happened to me too) isn't it to be expected? If you've played Petal's other games you would notice that small, trivial little things always play a role in whether or not you live. Especially since this is a horrortale fangame you should know that there will be a surplus of things that can kill you. But all I'm saying is that the criticism is quite unnecessary! It's a game, and that's really the only time your appearance even matters and well, it is logical if you think about it. How would you ever be able to survive wearing (I don't know the specific things that kill you but I'm sure it is the miniskirt, the skirt and the shorts [there are two types I think])? Legit impossible and it gives the game a bit more of a realistic aspect ontop of the fact that horrortale is a more realistic version of undertake. But, this is just my opinion on you two's opinion, don't take it to heart!