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Thank you! I managed to get to the ending. The back half, when you get inside the house, was pretty strong. The puzzles had a nice urgency to them without being unfairly difficult, and the reason behind the haunting was delightfully creepy. Also I enjoyed the sort of... mild jump scare? moment at the church.

A couple of bugs that I noted:

  • In the storage room, the parser seemed to struggle with the locked door--kept getting the message "Which do you mean, the sturdy door or the side door?" which would loop if I tried to specify.
  • When I died in the master bedroom, the game softlocked/went to a blank screen instead of a game over, and I had to manually restart.

Awesome! Thanks for the bug report!