Thank you!
I managed to get to the ending. The back half, when you get inside the house, was pretty strong. The puzzles had a nice urgency to them without being unfairly difficult, and the reason behind the haunting was delightfully creepy. Also I enjoyed the sort of... mild jump scare? moment at the church.
A couple of bugs that I noted:
- In the storage room, the parser seemed to struggle with the locked door--kept getting the message "Which do you mean, the sturdy door or the side door?" which would loop if I tried to specify.
- When I died in the master bedroom, the game softlocked/went to a blank screen instead of a game over, and I had to manually restart.