Day 3:
After 5 hours I found the reason planets didn´t see correctly.
I was multiplying matrix4 with scl operation and not with scale :(
Now I have planets rotate around Sun (not eliptic orbit, but it´s not important to me).
I obtained textures planets from http://www.solarsystemscope.com/nexus/textures/pla...
Now I have the proyect upload to github: https://github.com/angelfg/SaveTheEarth