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Day 3:

After 5 hours I found the reason planets didn´t see correctly.

I was multiplying matrix4 with scl operation and not with scale :(


Now I have planets rotate around Sun (not eliptic orbit, but it´s not important to me).

I obtained textures planets from http://www.solarsystemscope.com/nexus/textures/pla...

Now I have the proyect upload to github: https://github.com/angelfg/SaveTheEarth