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Nice job Zortal! I really like the design of the rooftops and the game is fast paced and fun. I feel like the pace of movement could be faster and the game would feel more fluid (or perhaps my computer is just slow). Allowing diagonal jumps could make it more fun too. I like to think that this could be developed into a longer game, with rooftops that go up as well as down and different sets of collectibles with power-ups included, along with a backstory for why this ninja abhors the other food groups.

It's a web build issue, it should be running solid 60 fps locally and it's nice and fast then!

Thanks for the feedback! I think I might explore this down the line as next project with a bit more plot too :D 

I played the desktop version too but I think there was lag was on my computer (too many things open including other jam games). 

I hope you do continue it. I get from the game description that the story is somewhat arbitrary but some of the best game franchises are. I mean, someone could take random elements like a plumber, turtles, mushrooms and a flower that makes you shoot fireballs and mash them together and I bet it would work.