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(+1)

This reminds me of "I am bread" or "Octodad" where the controls and intentionally difficult to test the player patience and get them all flustered.

I think with more levels and varied gameplay you have a solid idea for a project here. 

Do you have plans to continue development?

(+1)

Thanks! Right now I don't have any plans to continue development. Maaaaybe in the future, who knows?