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(+1)

Some bugs i noticed with the new update:

Going offscreen turns the character completely invisible

Jumping onto the skeleton enemy pushes character far offscreen

Not a bug, but keyboard has no bound key for attacking.

Yeah I just pushed another update that smoothed out the attack interactions, but if you land on top of an enemy currently weird stuff happens. I think just registering that as a damage collision should fix the issue.

Thanks for noticing the attack missing, it's SHIFT at the moment and I added it to the graphic.