Absolutely loved the aesthetic in your game!
Really good use of the limitation, sacrificing your characters to boost the remaining ones. I’m a big turn-based fan, so the combat was very cool. I was able to understand most of the special ability icons just from the image, which was nice. I would have liked a way to see my teammates’ health at all times, just to know whether I should use a heal or not.
I was able to beat the game and got the depressing ending haha!
Found a really small bug, where if you sacrifice someone and then give a remaining teammate the ability, if you press twice, it causes the next scene transition to play twice.
Overall, great job!