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Oh yeah, so changes I've made already that help with the pacing of the game:

  • Not only can you not have more than one face card in your knight, your knight must also total 10 or more!
    • Because having a knight with all 2s or aces sucks! I may increase this at some point, because having all 3s would suck too!
  • You can attack with a Joker now!
    • Instead of dealing damage, you can swap armor cards of one suit with your opponent. HP remains the same though, so you've got to keep track of that.
  • If you have aces in your knight's armor, you get an attack bonus to compensate for being so weak.
    • Add 1 to your attack total for each ace in your armor!
Plus I added some optional rules that help speed up the game if you're in a rush to play:
  • If you choose not to attack on your turn and just draw a card, you take 1 damage!
  • After the deck has run out of cards and you re-shuffle the discard pile, hearts no longer heal!
Yay! Now I just have to playtest again tomorrow (my friend and I took an hour just going over the first set of rules!) and see how these additions work!