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(+1)

Hey, thanks for the feedback :)

I'm definitely intending to do a QoL patch to fix up some issues. The boss was a last-minute addition after a 12-hour binge on the final night and that's how it has issues. Work's kept me busy but soon(tm) I'll open up the project and start chiselling down on the known issues and hopefully redo the map to be less maze-like too.