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(+2)

Played the game from start to finish, love the concept and the art!
I really like Rhythm games and this was of no exception, really fun.

If you want some feedback on my playthrough:

- I had a bit of an hard time realizing how to make a "Perfect", I was aiming to "Deflect" the projectiles so I didn't want them to touch me, but that was not the Perfect Timing. After a while I realized that they have to be on top of you, usually in games like this there is some sort of indicator (like a line) that indicates when the note will be Perfect Timing.

- The notes are all based on the Rhythm alone, almost none of them follow the melody. This is good, but tends to lead to a repetitive gameplay, there are some cool part of the songs where I want to follow the melody (the most intense ones). Switching between melody and rhythm should add some variety to the gameplay resulting in a more fun experience.

- Not a feedback, but i managed to get S+ on the last song, and it felt really cool!

- I like how you differentiate between hit notes and accuracy, if I'm not mistaken accuracy is based on how well you hit those notes and points are how many of them you hit.

I really had a lot of fun playing the game, thanks for the work!

(1 edit) (+1)

Hi, thank you for the great feedback, definitely some points to think about if we ever decide to update the game. S+ on the final song NICE.