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(+3)

As a farming game, this does do its job, although if it was to be worked on continuously I don't think the player should have access to everything right out of the gate.

For example think of something like slime rancher, where you need to farm to get money and food to upgrade your stuff and get to new areas, where you can find new slimes to farm that are more valuable.

Also as a smaller and much quicker thing to make the game more enjoyable, I think the sensitivity is very high for a farming game, I think for purposes of making games for other people, using a lower sensitivity is usually best, since that's what the average person uses. Good submission