This one suffers from a stiff-ish control scheme. Feels slightly unfair to say it, but that's how I feel.
Otherwise, you got an ok arcade platformer!
Viewing post in Squirrel's Bane jam comments
There are two things that made the game feel a little stiff.
1. The Accelerometer. Cats are zippy things, so it's weird when they feel like cars.
2. The Combat. At a certain point, I stopped using regular attack altogether because it would leave my cat so vulnerable in comparison to the dash attack. This may be less of an issue than the accelerometer.
Thanks so much for the feedback! I've tweaked my build to address these, and the game already feels much more fun to play. I have buffed the normal attack significantly, but it is actually an intended mechanic for the dash + swipe attack to be much more powerful than the normal attack. This was really valuable, thank you.