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This is a good start to the game, but it would have been better if I could turn faster to hit the enemies . There were some nice drops like the beer, scroll and crystal and the pixel art for those things were great (as was the run animation cycle, that feels nice)


I reached the end of the white line, jumped and went into an infinite jump. I wonder what the numbers on the top right hand means (is that the time?)

Yes, the time is displayed at the top right. The larger it is, the more difficult the game should become. However, this mechanic is not fully developed. And yes, this is a problem, we don’t have a game level, we made it, but we encountered critical bugs on it and it played very poorly, so we only have a demonstration of the mechanics we made.