Thanks for the review! Yea, we've always talked about making a game where the base mechanic was RPS so we could hopefully simplify some of the design work. And yea, I also had a tough time with the weapon selects. We actually forgot (oops!) to say on the controls screen that you can CLICK on the weapons to select them. It's not perfect still, but sometimes (for me at least) that seemed easier.
Thanks again!