Ah, a speedrun type game, where obstacles can make the game unwinnable if you don't keep moving and collecting.
High scores for this one, but I think there are times when you get trapped into a losing state, which is unfortunate where the point of the game is to be quick. extra controls for looking around might assist in this problem so that you can learn and make the correct decision as you go.
I do have to mark down for unfinished pieces as well. It would be a disservice to you, as a learner, if I ignored that.