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Trying this out, I can say that its extremely difficult, perhaps too difficult.

A coin flip game is ridiculous for this style of game, with a 15 wager it takes too long to reduce to 0. The main lobby is tedius but otherwise easy. 

Ma'riska took extremely long to get a single clear, as there is no indication of where the enemies come from, thus making an instant loss the more common scenario. Every mini-game takes too long to complete effeciently, and I think a stronger payout is necessary. 

Ravenna was the most fun out of all of them, as she could be challenging for risk, or full combat and take longer. This was done well.

Tenevore was... eh. Blackjack is always hit and miss, just as bad as the coinflip, but you can't exactly make it easier. I just think once again, allow a higher wager for confident players.

(+1)

In V0.3 I added a ! marker above player  ahead when the waves about to change.
Mini game length is always hit or miss, some people like it and some people don't.
Same goes for difficulty as the general sense = "It's to easy" .
That's why I add easier games in between harder ones
And shorter games between longer ones

Not all mini-games are for everyone and will never be the case.
I can't please everyone with everything and that's harsh reality.

On a side not V0.3 has a custom wager girl as test (and it's extremely buggy)

Hope your happy with this information?