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(+1)

The mechanic is very nice; it reminds me of Dandara. Especially if the shard cannot be recalled, it would be nice to afford the player with a "laser guide" for better aiming, and to include a button with momentary input to disable movement during aiming so that the player can aim freely without moving. Additionally, I see some comments here with suggestions to improve movement "tightness". I included a video that I think might be useful to explore this idea. Great game jam!!!