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Thank you! I thought about having decimal math, but I felt that would close it off to a lot of people and move the game into being hardcore math territory for some players. Besides, I couldn't figure out a way to process all the impossible gamestates, so I decided not to, and simply added a math.floor() call, (which by the way should be a math.round() call but the jam ended before I could fix that) which seemed to work fine.