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I've actually thought about making something like this! (Though in the context of making a videogame for blind people) Really cool! I wish there were a little more instruction as to which sound constitutes 'beating' the level. For now I assume it's the music? It'd be really neat to see what else you could add to this!

(+1)

So I'll answer here as well :

when the game restarts after a short music, it means you died

when there's a music and then the game closes itself, you won!