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(+1)

Hey, I really quite like this concept. I wanted to do more levels and was disappointed when there wasn't any more, but that's a good sign that you created a cool thing within the jam's timeframe! I really like the music and artstyle. 

Main thing though is that I don't quite get how this fits within the jam's theme. Other than that the cursor highlighting a tile I could click on was at times a little laggy/unresponsive, so it was difficult to tell if I was being blocked or if the game was being a bit slow.

Good job overall, though! 

Hey, thanks for the feedback. I will be posting a post jam version with more levels.

"In many games like legend of zelda or binding of isaac, player usually get the full view of the room upon entering. In my game, you start with only one tile and you build your path with only one tile at a time. Hopefully that makes sense for the theme" Now that I think more about that, it is probably not fitting the theme very well.

The cursor is only highlighting a tile if your mouse cursor is on a tile that is clickable which makes it seems like laggy, I will need to find a way to fix/reduce that. Thanks :)