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I like the concept of building dungeons. Maybe it'd be cool if you then had to play through the dungeons you built so then you're incentivised to go for chests or place hidden weapon tiles. It is kinda random though so there's no reason not to put a tile anywhere. Maybe a minesweeper mechanic where it tells you how many spaces away something is? 

Just thoughts for the future, good job on the jam.

That is actually a really cool idea that the player has to play trough the dungeon they built. And funnily enough, I actually have a level in the post jam version that is based on minesweeper. Thanks for the feedback