Complaints:
1) Level 8 felt really hard (I completed everything except levels 8 and 12).
2) Couldn't figure out how to playtest/upload my levels.
3) The clicking sound effect got a little annoying to me (I know it's nitpicky, but I did notice it).
Compliments:
1) Overall great level design. Really engaging puzzles, and aside from level 8, the difficulty curve felt good.
2) Usually, I'm not a fan of these hour of code-esque puzzle games, but the level of polish and the jump tile actually set it apart from most other games like this (they are really common in jams). Of course, more mechanics would have made the game better, but for something this short, just what was there was sufficient to keep me engaged.
3) The graphics were really pleasing to look at. Aside from the robots themselves, everything was really simple, but it all fit together to look really nice. (With the exception of the UI, it looked like you used the unity default sprites lol. I'm not gonna get too mad at it though, it is a jam game).
4) There is usually a couple games per jam that you can tell are going to be good before you even touch it. This is one of those. The polishing on the web page, the cover art, and then you get into the game, and it's just as polished. Really great stuff.