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(+1)

Wow! The most captivating game in the jam with incredibly beautiful visuals and sound design. I really loved the aiming mechanics; I consider it brilliant. The waves became more and more challenging, and personally, I could only get through 9 waves. Overall, there's nothing more to add; the game is perfect, but the Bloom theme doesn't quite fit the game.

(1 edit) (+1)

Thanks so much for playing! The way its fits the bloom theme is partially because you're defending the flowers until they bloom, but also through reticle bloom. Usually in FPS games when you're moving, jumping, or hip firing the area where your bullets can land increases and that mechanic is called reticle bloom.

I decided to inverse that here and make it so that you get reticle bloom while you're still, as opposed to while you're moving

Oh, I get it