Hi there! I just played the game and I have some thoughts, I thought I'd share them!
First of all, I really enjoyed it! The potential is definitely there and it's overall surprisingly replayable :) I personally like Valorant and its characters, and I find it severely under represented and lacking in the NSFW VN department, so this was a treat to find.
The graphics absolutely stand out! From the wonderful artworks of the scenes, to the character sprites and even the silly icons in the Yoru minigames, the art is very charming and pleasing to look at. The Neon animated scene looks great too, although I will say that the extreme change in art style and art direction is rather jarring when compared to the rest of the game. I'd also suggest considering to look into custom icons for things such as the phone menu, the guns and Sage's dishes. It could really elevate the immersion and make the game that much more cohesive!
The gameplay is nice too. The interactions are all natural (the pacing is rather fast but I didn't expect anything else and I do not hold that against the game at all!), the minigames are surprisingly fun (although they can get repetitive at times).
One of the gripes I do have is the lack of clarity in the game. At times, it can feel a bit confusing regarding what you need to do, and more than that, what you need / can't do in order to unlock new scenes. The Patreon scenes are not mentioned as such anywhere in the game, and the scenes you've missed out on in the replay machine don't mention that anywhere. Having some sort of indication could really clear things up, as I did find myself chasing scenes that I could no longer get for a while before I just decided to start a new save file and try again.
Another thing that personally affected my experience is the auto-save, which seems to be inconsistent and which I don't really get (when does it save and why?) and also does not allow to try different choices (which is good on paper, but having to replay the entire game to discover that a certain scene was locked behind an unassuming choice can be rather frustrating). In addition, I did experience some bugs, such as weapons disappearing from my options (I rebought Sheriff like five times). Also, replaying the text animation every time you click on the box when there's a choice and the text can't be progressed is a bit visually distracting, especially when you're trying to breeze through scenes on replaythroughs.
Overall though, this game looks so so promising and I would absolutely LOVE to see it take off and succeed! Yes, there are some aspects which I personally believe could be tweaked or at least looked at, but the art, the charm and the creativity behind it shine through and make this a fun and replayable experience that I will definitely come back to! Cheers!