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(+1)

Hi! I like what you have in concept, though the game does not have much in direction other than "collect glass shards" without as much as telling you how many there should be, even if you haven't coded an end state. I for one got 7, I think, it was a bit hard to read the tiny text. You should consider upping the resolution or window size next time. Other than that, it had a bit of a pokemon-ey vibe that was cute. I got into a fight against a brown thing in the lake, and then kept having to fight it again and again until I ran. There were also some visual glitches when too many mobs were either overlapping each other or the seed sprouts.