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thank you! I was considering allowing respecting and if there were a few things I could change, one would be balancing the weapons more, and changing their stats up to make it so low strength had the fastest weapon with better hit boxes. The Skeletons are a bit broken and the secret to making multiple enemies is simple: make 1 enemy that is super simple (zombie) then alter the movement (ghost) then alter the range (skeletons). This allows you to have many AI with the same template. Good for adding depth fast! I know the balancing is wonk, I didnt get time to rework the stats to be more balanced and the movement needs a bit of tweaking as well. Thanks for your kind words! I also couldn't have done it without my Artist Draosey. He did a great job and helped encourage me to push the game.