Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I was almost done and I fell through the map :[  
In my own game projects during the semester, I found that for colliders I would  would overlap them to help with movement/ground collision. 
for 2d I found a circle at the bottom by the feet for movement and then a square at the top for the rest of the sprite,  3D a sphere or capsule collider at the feet, and a box for the rest of the body.