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Shadowstep and doesn't take a turn, and has greater range/utility. They are not exclusive, take both for even more fun.

I don't need two displacement skills.Charge and 7 speed points are good enough.Even though Shadow step doesn't take a turn, I still need other actions to kill the monster.I prefer extra damage or extra AoE.Shadow step is not worth two talent points to me.

I only put in 1 point. The ability to go over walls and through monsters, to extremely freely reposition is just so useful. Can escape from being grabbed, get out if you go too deep. Can never have enough movement.  I like how it leaves all your SP for fine manoeuvring instead of any gap close, no need to waste turns waiting for charge.

Play whatever you like, just a recommendation for even more fun :)