Thanks for playing and feedback!
I removed the auto-equip button from the Equipment menu (that's why it has a weird space next to "Clear" button) because it simply maximizes raw stats with no regard for anything else. Tweaking this mechanic is something I did in Untitled so it should be possible to make it work nicely.
In order to reduce time and effort required to equip an adventurer, The following features are added to the To-Do list:
- The auto-equip button will be added back to the Equipment menu.
- Priorities in auto-equipment are partly character-based, not always class-based. For example, different Wizards will wield Staffs of different elements but all of them wear Robes.
- Unless a higher-tier Swords/Armors are in the inventory. In that case, they grudgingly take them.
- At least in the Equipment menu, items will be sorted by "tiers (descending) then types", instead of the current "types then tiers (ascending)". This will make it easier to re-equip adventurers after they auto-equip themselves.