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(2 edits)

Interesting interpretiation of the capacity problem as a block puzzle (with fitting story^), wouldn't have thought of that! The colors create a nice, abstract picture :-}
Btw., any way to know how many solutions exist?

No, I don't know but I think there are many haha.

That's why we didn't code an ending

(4 edits)

Yep I understand all too well, solution detection can be quite complicated here!)
If you technically can count covered pixels, I'd choose to 'accept' solved state at maybe 99% area coverage or so.

Maybe we will!

By the way your game is very impressing and fun :)