- I'm Cam! I'm a UX/UI designer (helped make on Procreate for iPad/iPhone). My passion is UX and video games and my goal for 2017 is to release one game this year and make at least 1c on said game.
- I participated in the last one (on my own) and ended up uploading something which was a personal goal of mine for 2016. It was incomplete but still it was a big step for me to put something out there. I aim to do the same with this jam. My biggest obstacle will be coming up with a small idea and executing it within the time.
- Hard to pick a favourite game, but Mario 64 is probably up there; Shigeru Miyamoto is a huge inspiration to me. I aspire to make a local multiplayer, sports-hybrid game, in a similar vein to Smash Bros, Bars Bari Ball, Samurai Gunn, Video Ball etc.
- I have been teaching myself to program C# with Unity and TBH I'm not that great at it haha. Previous to that I have had no experience with programming or making games.
- I'm passionate about UX. In particular the micro-interactions a player/user has with the software. Animations, transitions, feedback etc. All of the little things that polish the game to make something amazing. I also have a soft spot for local multiplayer, as a kid that grew up with the N64. There' something special to me about huddling around a TV with friends swearing, yelling and laughing at each other all night playing games.
- I guess the one thing I learnt from the first time I did this jam is that you have to think small. When you think you have a great, small idea, cut it in half again. And then again.