Amazing art direction and narrative! I really like the idea of the game design itself. I would love to see more of this game :D
My feedback regarding the execution:
1. I think it's best to have a pause when you're inside a minigame. Because what sometimes happens is that the player clicks somewhere and accidentally turns on another minigame.
2. It's nice that you highlight things that you can do, but I feel like not everything is super clear in terms of what you can do. For example in the drink\smoke mini game, I thought you have to click on the icons instead of hovering to the sides, so I was left confused. I understand that the approach is "Show, don't tell" so it's quite a challenge to make everything transparent to the player.
3. The.. phone images don't disappear.. I have a.. I have a cat on my screen.. Just stuck there.. A cat.. I like that cat.. Yeah..
4. I wonder how the comfort and depression meter would really get used.