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How hard is it to do 3D in Pico8 ?

I happened to see an article about this just the other day, if you’re curious!

My naive assumption is that the 3D effect here is tracking the Z coordinate of each object and using sspr() to change a the sprite’s size, as well as to scale how fast objects move left to right as the camera shifts (farther Z = slower horizontal movement, closer Z = faster horizontal movement). So, not as hard as you might think!

thanks !

Very easy thanks to Mot.

https://www.lexaloffle.com/bbs/?tid=37982

I did have to add a little code for the circfill function, but it just followed the same pattern Mot created.

Alright thanks for the pointer!