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I really love the concept of mixing a puzzle game with bullet hell. The only complaint is that I find it hard to identify when it is okay to pick up the bullet and when it will hurt me. If you are aiming more for a puzzle game, I think it would be cool to have the time slow down when the player is aiming. Otherwise, great job!

Hi!

thanks for the feedback :)

its actually not a bullet hell, you only have 1 bullet and there's no swarm of enemies coming at you, at least that wasn't the plan hehe.


Its ok to pick it up when there's a round circle above it, its a timer.   maybe i should make it glow and much bigger, and green.