The cutscene art was very good. The actual gameplay seemed to have potential, but needed a ways to go to achieve it.
Mainly I think you could improve the experience by:
1) Adding more feedback for your actions (sound effects, and animations) and
2) Add more tactics. As it is right now, there doesn't seem to be a lot of planning other than go to one area, eliminate everything as quickly as you can and then more to the next one.
Thank you so much for making and submitting a game!