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Do you have the multi merge and drop merge things from that one touhou suika because I thought that was sick

Oh also with alpharad gold suika month I got some interesting ideas

I think the 8 bit suika’s weird physics could make a cool sub mode if that’s possible

and I think the UI on the left could be made more neat if that makes sense?

But I think this could definitely be the ultimate suika game with just a few tweaks

Congrats for making good video game thumbs up emoji

also you should hashtag hashtag add latias primarina and Solgaleo wink emoji

Also this will definitely be arranged once I've figured out the menuing

Currently in the process of making a main menu and settings page.... It's slightly harder than expected, but we're working towards it. It probably won't be out for a while, but I am trying to make the physics(at least some of it) customizable to the player (but having these turned on would likely not allow you to save high scores, or maybe be a seperate high score, not sure yet). I don't yet have multimerge implemented persay(in that the game doesn't acknowledge it), but theoretically if 3 of the same touch, they should become the next tier(because the game counts 2 collisions before properly removing the smaller pokemon) as for drop merging, that can be very easily added by just lowering the drop cooldown, but I was worried it would be too overpowered to just spam if the cooldown was too low. Definitely just the type of thing where you mess with values and see what feels right.

New menus, also definitely some weird physics now that you can change the friction and bounciness of pokemon in the sandbox menu, hope you enjoy