The concept is interesting, but I think there were a few simple upgrades that would have made the experience a lot more smooth. Given the 1d view, there is a lot of dead screen space that could have been used for some nicer ui (maybe some buttons) to avoid the terminal input approach. I get that the terminal was likely a thematic choice to make it feel more like a lab setting, but it ended up making the game a bit more clunky than I think it needed to be.
Thanks for the game!