Rating no. 1
The good stuff:
- You can't pickup powerups you already have, which is a nice attention to detail
- UI looks really good and creative but a bit confusing (where is my healthbar)
- The graphics are nice in general
The "ok" stuff:
- The sound effects are decent
- There are some cool animations
The stuff that needs improvement:
- The music does not fit at all but that's what usually happens if you use premade music from someone else. Some synthwave probably would have fit more for the space theme.
- I haven't managed to figure out the goal of the game. Is it to survive? Is it to beat the boss? Is it to get a highscore? It's never stated in the game so the player doesn't have a goal in mind which isn't that nice. I did manage to beat the game and get the top score on the leaderboard which is cool I guess.
- Don't use thin fonts because they can have holes in them sometimes. This happens in your pause menu and doesn't look great.
- The orange powerup thing that kills every enemy on screen explodes my ears. You could solve that by not putting the enemy dying SFX on the same function that handles enemy dying, and putting a different SFX for the orange powerup that only plays once.
- I didn't like the voice acting in the intro, but that's just my personal taste
- One last thing, I have no idea how this fits the theme. Having the theme appear in the story or setting only is not enough, it should appear somewhere in the gameplay. Here you could have added an ability that makes your hitbox bigger and slowed you down for more damage for example. It would still be kinda weak but at least it's something.
I gave an overall 3 to the game, has a lot to improve on.