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That's an interesting idea but I don't think it actually works in the real world. People play games to play games, not to figure out how to play the game imo. If you want people to figure out these things on their own, you need to give a bit of guidance, like a cutscene at the start where it clearly shows a hieroglyph giving you advice or something. (oh wait you said that nvm)

I'll probably try the game out again when I'm done rating the other games submitted to me. (unless I forget of course)