Liked what I saw, but changing conversation options didn't seem to matter except for minor conversation deviations -- understandable for a game made in only 6 weeks, but still disappointing. Also less than stellar were the arcade bits being exactly the same each time, so changing characters didn't really change all that much other than a few snippets of dialogue. A bit of randomization would have helped liven things up a bit, especially on the second attempt. Keeping the name you gave one character was a nice (though maybe unintentional?) touch.
Great concept though! And the transitions and artwork were slick as well. Really would like to see a larger game come from this idea in due time.