Changes in 0.02 – Beta
- -Slowed down Dazza’s movement and sprint speeds
- -Increased the time it takes for patrons to drink a beer and their patients
- -Updated Keg textures
- -Added pint indicator to Dazza to display when he is holding a beer
- -Changed the southernmost door from swing to slide
- -Gave patrons a collider to stop the player from running through them
- -Removed rigidbody from patrons to stop the player from knocking them around
- -Added enemy animations and textures to scene
- -Added character animations and textures to scene
- -Removed broken character models
- -Added in-game tutorials
- -Applied updated UI sprites
- -Added placeholder keg health UI element (non-functional)
- -Adjusted position of ‘Q’ key
- -Added cricket bat model to Dazza’s melee attack
- -Minor tweaks to enemy and patron AI
- -Added bar models and textures
- -Made temporary fix to Game Manager that stopped pause screen from appearing on replay