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(+1)

Cool game, the scaling was indeed scaling!

Felt like the upgrade menu could have been integrated differently, like have them after a certain amount of XP like Vampire Survivor, and you select one out of a certain amount. Could have added interesting replayability.

Also got nuked out of nowhere, I don't even know how I was suppose to dodge that :P

But I like it, it's a neat idea that has some potential to it!