This game is a good example of a simple concept executed great. It's very much like a few fishing mechanics I've played before, but it's satisfying to play. The process of weighing is like unwrapping a present. I wish that the game told me WHAT fish I caught though when I catch them, so I don't constantly have to poke at the inventory when I catch a particularly difficult one. A small trophy system wouldn't go amiss either, like listing the biggest one you've caught, but really well done.