Thanks for playing! Yeah, I knew I was headed into no-man's land with my auto-rotation gun roulette approach, but I thought it would encourage players to spread their upgrades around a bit more and offer variety rather than just picking their fave and just sticking with it (sniper rifle for me). I had the idea (but not the time) to give the weapons individual abilities you could use once per "clip", like an EMP stun for example, making the clips double as ability cooldown timers and maybe making the novelty of the idea gel together a little better.